Difficulty
What Does Difficulty Accessibility Really Mean?
And why it should be a priority for developers that want to make ultra-difficult games.
Reviews
It managed to become that after being a game I had only heard of a couple weeks prior. It just really is that amazing of an experience.
Throwback Review
But does a game that is almost expertly designed to teach the Metroidvania genre still hold up after all these years, and for someone who has recently already learned how to play Metroidvanias.
Reviews
There is so much that it does so well, and it also introduces a new feature that desperately needs to be in all other games in the genre. It truly stands tall among it's genre brethren.
Reviews
I had a very personal experience with Gris and it made me feel things that I wasn't expecting. It connected with me more than I ever thought it would.
Reviews
That gets infinitely better if you mod it.
Thoughts
And what I learned from the very stressful experience.
Thoughts
Developing a game is hard and there's a lot of ways to trip up, so taking these 5 lessons to heart is very important.
Reviews
No matter how far away from it I get, I keep feeling pulled back to surf the waves and experience the world.
Why I...
And I desperately think it needs a renaissance in the modern gaming landscape.